KARUNE AGAIN, NEUER NIGHTHAWK SPELL!
04.04.2009 - 06:39
Der interessanteste Post zuerst:
Nachtrag:
Das folgende Mini Q&A klärt auch einige bisher unbeantwortete Fragen, obwohl man sich die Antworten seit War3 hätte denken können ;):
Zu guter Letzt erwähnt Karune noch, dass die BlizzCasts ab jetzt in kürzeren Zeitabständen releast werden dürften, der nächste sich jedoch noch nicht auf Starcraft konzentriert.
Der interessanteste Post zuerst:
Damit ist endlich eine der lang angekündigten neuen Nighthawk Abilities auf dem Tisch. Man darf gespannt sein wie sich diese zielsuchende AoE Rakete, die höchstwahrscheinlich nur Energie kostet, auf das Spielgeschehen auswirkt."Anti-air and AoE (area of effect) abilities are usually advised against Terrans if they do a 'biological' army composition. Anti-air is always decent too especially when Nighthawks are actually quite powerful right now with their new hunter-seeker missiles (which tracks a target for X seconds to explode for AoE damage). Though Terrans are able to also go 'Mechanized' which would require alternate strategies to deal with, so scouting will be extremely important as always. - Karune"
Nachtrag:
"It explodes on contact and can be avoided if you retreat that unit for the X second duration. X would be determined through balance. The hunter seeker is designed to kill slower moving units like spellcasters.
Currently the Hunter Seeker Missile tracks an enemy target for 15 seconds.
--
1) The Hunter Seeker Missile uses 75 energy, and the Auto-Turret uses 50 energy (and attack both air and ground)
2) There is currently no cooldown for any of the Nighthawk's abilities (Auto-Turret + Hunter Seeker Missile [which has to be researched at the Fusion Core building = ex-Anti Matter Core]). None of the Nighthawk abilities cost minerals. The Hunter Seeker missile also does a whooping 150 damage and has splash damage, instantly killing most casters and tier 1 units.
**All of these stats are constantly subject to balance changes.
--
If it doesn't reach the target, it runs out of fuel and crashes, and no damage is dealt to anyone. The explosion happens on the target when it hits. You cannot use the ability on your own unit - I sure wouldn't want to be the Marine baiting that missile..."
Das folgende Mini Q&A klärt auch einige bisher unbeantwortete Fragen, obwohl man sich die Antworten seit War3 hätte denken können ;):
"- Will you be able to rally units to a particular unit? Sort of like hero rallying in w3.
Yup, you will be able to - and you can also rally straight into transport units like dropships as well.
- Will you be able to control a teammate's units and resources if he ditches you?
Yes- though currently all the resources your ally makes after he leaves will go directly into your pool of resources. This is by no means final or balanced yet- there will be changes still.
- Will sharing units be allowed? For better micro in team games.
Yup, you can do it.
-Will you be able to see ally resources?
Yes.
- Karune"
Zu guter Letzt erwähnt Karune noch, dass die BlizzCasts ab jetzt in kürzeren Zeitabständen releast werden dürften, der nächste sich jedoch noch nicht auf Starcraft konzentriert.
"Unfortunately, the next BlizzCast is not the all StarCraft one. It will be about the new Arthas book that will be coming out soon. But the good news is that the time in between BlizzCasts will begin shortening.
- Karune"
geschrieben von OgerEli