PCGAMER ENTHÜLLT NEUES MATERIAL
14.06.2007 - 10:53
Heureka! Nach einer kleinen Durststrecke was neue Informationen rund um StarCraft 2 angeht, bekommen wir nun endlich wieder etwas um unseren Hunger nach "Mehr" zu stillen. So enthält die aktuelle Ausgabe der amerikanischen Spielezeitschrift PCGamer ein exklusives Special über den erst vor kurzem angekündigten RTS-Titel aus dem Hause Blizzard.
Hierbei handelt es sich nicht um einen erneuten Aufguss altbekannter Informationen, sondern um eine weltexklusive Enthüllung neuen Materials. Allem voran steht dabei die Bekanntgabe bisher noch nicht veröffentlichter Protosseinheiten: Soul Hunter, Twilight Archon und Tempest. Wer das neue Kriegsarsenal sofort in Aktion sehen möchte, der sollte sich das dem Bericht beiliegende Video anschauen:
- Quelle: PCGamer
- Video Download (93MB)
- Beitrag aus den Battle.net Foren
Heureka! Nach einer kleinen Durststrecke was neue Informationen rund um StarCraft 2 angeht, bekommen wir nun endlich wieder etwas um unseren Hunger nach "Mehr" zu stillen. So enthält die aktuelle Ausgabe der amerikanischen Spielezeitschrift PCGamer ein exklusives Special über den erst vor kurzem angekündigten RTS-Titel aus dem Hause Blizzard.
Hierbei handelt es sich nicht um einen erneuten Aufguss altbekannter Informationen, sondern um eine weltexklusive Enthüllung neuen Materials. Allem voran steht dabei die Bekanntgabe bisher noch nicht veröffentlichter Protosseinheiten: Soul Hunter, Twilight Archon und Tempest. Wer das neue Kriegsarsenal sofort in Aktion sehen möchte, der sollte sich das dem Bericht beiliegende Video anschauen:
Der Bericht selbst liegt uns leider nocht nicht vor. In den Battle.net Foren wurde jedoch eine kurze (noch nichtbestätigte) Beschreibung aller Protoss Einheiten aus dem Magazin veröffentlicht - mit dabei eine bisher noch nicht bekannte Einheit namens: Star Relic
Einheitenbeschreibung aus den Battle.net Foren:
"Zealot: Zealots are the standard infantry unit of the portoss from starcraft. Still equipped with a pair of glowing psionic blades for melee combat, the zealot will now charge the enemy to close distance with ranged units quicker than before.
Stalker: Stalkers are a new type of dark dragoon. Theyre fast moving and lightly armored with a powerful anti-air and anti-infantry weapon, but their secret weapon is there blink ability that will allow them to teleport anywhere in visual range in an instant
Immortal: A new type of heavy dragoon, the immortals will be equipped with a shield that activates only when hit by heavy weapons like siege tanks, making them excellent for assaulting heavily defended positions but weak against raiding parties with light weapons.
Observer: The invisible flying eyes of the Protoss are back. We can confirm theyll be in the game, but further details are shrouded in secrecy.
Colossus: True to its name, the colossus is an enormous four-legged walker that rakes the ground with a heavy beam weapon. They will be extremely effective against small swarming units like zerglings or marines-their beams target one unit at a time, and instantly sweep to a new target when the first is destroyed. Using their long legs, they can step up and down ledges with ease.
Phoenix: When its standard fighter weapon wont do the job, the phoenix will be able to activate its overload ability to damage all enemy air units nearby, which also disables the phoenix itself for a few moments. If the overload doesnt demolish the enemy youll be a sitting duck
Phase prism: .The new phase prism will act as both a troop transport and a mobile power pylon allowing you to restore functionality to a base when your pylons are destroyed by raiders or when you build away from your base. Combined with the warp-in tech. Youll be able to use them to crate and army anywhere on the map.
Warp ray: These flying weapons inflict additional damage the longer they fire on a single target as they bring as they bring more beams online, which will make them extremely powerful against large targets like battle cruisers and structures. Their focused fire makes them vulnerable against small anti-air units like marines.
High templar: The high templar is back and hell bring his powerful psionic storm area attack with him. But hes gotten a handy new power hell be able to create a force field to trap enemy units temporarily or create barriers. Blizzard testing has revealed some extremely effective bottlenecks tactics using him. The ability to say you cant go there anymore will be very powerful.
Dark templar: Just like in the first game the dark templar is a stealth unit that wreaks havoc to any force foolish enough to leave home without a detector. any new special abilities have yet to be revealed
Twilight archon: Blizzard hasnt exactly worked out what its doing with the twilight archon in terms of his powers. But the team promises that he will be just as powerful as he was in starcraft 1.
Tempest: the tempest is a dark carrier with a disc fighter and a strong shield that activates when attacked from the ground, It will have no defense whatsoever against air units.
Soul hunter: Soul hunters are anti infantry units that float around on hover boards and suck the souls out of enemies. The more souls they consume the more powerful they get, going from firing one beam at a time to three. Theyll be effective against organic units but practically useless against robotic units like the Protoss own reaver.
Reaver: The armored slug like reaver artillery is as nasty as ever. While we didnt see any upgrades abilities we witnessed a new version of the old reaver drop attack (putting one right in the middle of an enemy resource collectors and watching the fireworks) when combined with the phase prism.
Phase cannon: This stationary base defense is no longer stationary. The phase cannon can now convert into energy form and relocate and redeploy as long as you stay in a pylon power range. But if the pylon is destroyed while the cannon is in energy form itll go poof.
Star Relic: When it comes to casting spells the star relic makes the high Templar look like an armature. Itll be able to create a cloak field that will conceal even buildings, and fire a fusion beam that slowly damages a target until it dies-and when it dies itll expload and cause damage to everything around it. Remember the larger the target the bigger the boom.
MOTHERSHIP: At the top of the tech tree youll find the mothership. It comes equipped with a time bomb field that stops incoming projectiles, matrix style, in mid air. When the field shuts off, all missiles will fall harmlessly to the ground. Like any good mothership, itll be able to fire devastating planet cracker beam straight down to annihilate ground units below. Finally it will be able to generate a mini black hole to suck enemy air units into oblivion. Theres nothing quite like watching a fleet of enemies battlecruisers circle the drain!"
- Quelle: PCGamer
- Video Download (93MB)
- Beitrag aus den Battle.net Foren
geschrieben von aNi